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Modeler | 3D Generalist
Currently :
Lead Sequence Modeling at Hybride Technologies
Freelance 3D Modeler.
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Previously :
Key artist Modeling at Mill Film
Main Modeler at SHED.
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Studies :
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Centre NAD (UQAC)
BACC in Animation 3D et design numérique,
oriented in visual effects for cinema. (2015)
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Collège Bois-de-Boulogne
DEC in animation 3D et synthèse d'images
(2013)
Softwares :
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+ Maya, ZBrush, Houdini, Nuke, Redshift, Photoshop
Marvelous, Unreal, Softimage, Mudbox, Vue
Mari, Substance Painter/Designer
After Effects, Premiere
Arnold, Mental Ray
fTrack, Shotgun
Specialties :
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+ Modeling
Textures/Look-Dev/Lighting
Compositing
Matte Painting
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Michaël Coutu
Montréal, Qc (Canada)
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